local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133217325
L1_1 = {}
L1_1.group_ID = 133217325
L1_1.gadget_1 = 325001
L1_1.rotation_1 = 0
L1_1.gadget_2 = 325002
L1_1.rotation_2 = 90
L1_1.gadget_3 = 325003
L1_1.rotation_3 = 180
L1_1.gadget_4 = 0
L1_1.rotation_4 = 0
L1_1.gadget_5 = 0
L1_1.rotation_5 = 0
L2_1 = {}
L1_1.gadget_connect1 = L2_1
L2_1 = {}
L1_1.gadget_connect2 = L2_1
L2_1 = {}
L1_1.gadget_connect3 = L2_1
L2_1 = {}
L1_1.gadget_connect4 = L2_1
L2_1 = {}
L1_1.gadget_connect5 = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 325001
L3_1.gadget_id = 70330081
L4_1 = {}
L4_1.x = -4364.987
L4_1.y = 204.593
L4_1.z = -3967.544
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 93.141
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L3_1.is_use_point_array = true
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 325002
L4_1.gadget_id = 70330083
L5_1 = {}
L5_1.x = -4364.895
L5_1.y = 204.556
L5_1.z = -3965.033
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 7.353
L5_1.y = 92.885
L5_1.z = 356.019
L4_1.rot = L5_1
L4_1.level = 2
L4_1.is_use_point_array = true
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 325003
L5_1.gadget_id = 70330081
L6_1 = {}
L6_1.x = -4364.66
L6_1.y = 204.579
L6_1.z = -3962.381
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 93.141
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.is_use_point_array = true
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 325004
L6_1.gadget_id = 70330084
L7_1 = {}
L7_1.x = -4364.972
L7_1.y = 204.398
L7_1.z = -3967.534
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 7.182
L7_1.y = 153.776
L7_1.z = 6.268
L6_1.rot = L7_1
L6_1.level = 2
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 325006
L7_1.gadget_id = 70211101
L8_1 = {}
L8_1.x = -4362.243
L8_1.y = 204.062
L8_1.z = -3965.23
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 11.283
L8_1.y = 93.235
L8_1.z = 356.488
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 325008
L8_1.gadget_id = 70330084
L9_1 = {}
L9_1.x = -4364.855
L9_1.y = 204.582
L9_1.z = -3965.004
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 351.962
L9_1.y = 332.475
L9_1.z = 354.124
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 14
L9_1 = {}
L9_1.config_id = 325009
L9_1.gadget_id = 70330084
L10_1 = {}
L10_1.x = -4364.438
L10_1.y = 204.679
L10_1.z = -3962.494
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 5.805
L10_1.y = 141.28
L10_1.z = 5.446
L9_1.rot = L10_1
L9_1.level = 30
L9_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1325007
L3_1.name = "VARIABLE_CHANGE_325007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_325007"
L3_1.action = ""
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 325010
L4_1.gadget_id = 70330081
L5_1 = {}
L5_1.x = -4364.987
L5_1.y = 205.925
L5_1.z = -3967.544
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 93.141
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.is_use_point_array = true
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 325011
L5_1.gadget_id = 70330081
L6_1 = {}
L6_1.x = -4364.704
L6_1.y = 205.925
L6_1.z = -3962.395
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 93.141
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.is_use_point_array = true
L5_1.area_id = 14
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 325001
L6_1 = 325002
L7_1 = 325003
L8_1 = 325004
L9_1 = 325008
L10_1 = 325009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 325006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = A1_2.param1
  L3_2 = A1_2.param2
  if L2_2 == L3_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "successed"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_VARIABLE_CHANGE_325007 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/LightSquare"
L2_1(L3_1)
